Patch Notes - v1.1
Super Skelly Belly » Devlog
Patch Notes v1.1
-----------------------------------------------------------------------------------------------
Audio:
- Placeholder music and sfx are implemented. We're waiting on assets to finalize this!
Visuals:
- Added a fade transition between scenes
- Added concept art during fade transition
- Score now smoothly transitions
- Particle effects now look much nicer
- Screen Shake scales to block's speed upon impact (Overall reduction)
- Improved contrast of warning indicators against background
- Added control scheme to the intro scene
Mechanics:
- Score and camera height only updates when player is touching the ground
- Difficulty scales as score increases
- Blocks fall more frequently and drop faster as score increases
- Acid rises slightly more quickly
- High Score is saved upon exiting program
- If "escape" is hit in the intro scene, then the application closes
- If "escape" is hit in the game scene, the intro scene is loaded
Bug Fixes:
- Dramatically reduced the chance of blocks spawning inside walls/eachother
- Fixed the draw order of blocks
- Fixed the collisions on Orange Spike Blocks
- Fixed warning indicator fade time
Files
PC_SuperSkellyBelly_v1.1.zip 22 MB
Aug 23, 2017
Get Super Skelly Belly
Super Skelly Belly
Meat Climber
Status | In development |
Author | Bretton Hamilton |
Genre | Platformer |
Tags | Arcade, Difficult, infinite-jumper, infinite-runner, jumping, Prototype, Puzzle-Platformer, Side Scroller, Unity |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- v1.3 - On the HorizonNov 27, 2017
- Patch Notes - v1.2Aug 29, 2017
Leave a comment
Log in with itch.io to leave a comment.